内容简介
书名:Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint出版社:CRC Press
作者:Jingtian Li, Kassandra Arevalo, Matthew Tovar,
出版年份:2021
电子书格式: pdf
简介:Learn game creation from concept to completion using Unreal Engine, Substance Painter, and Maya. This comprehensive guide covers modeling, texturing, animation, and Blueprint scripting. Perfect for aspiring game developers and artists seeking practical skills in 3D game design. Discover the intricate process of building high-quality games, from initial modeling to final polishing. Gain hands-on experience in a multi-faceted pipeline. Ideal for students, hobbyists, and professionals.
ISBN:9780367512675, 03675
