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Graphics相关的电子书
共14个
非均匀有理B样条
Les Piegl
Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion
ShaderX2
Wolfgang Engel
Fluid Engine Development
Doyub Kim
Smoothed Particle Hydrodynamics
Liu, G. R.
Supercharged JavaScript Graphics
Raffaele Cecco
VISUAL BASIC 高级图形程序设计教程
Stephens, Rod
Polygon Mesh Processing
Mario Botsch
3D Math Primer for Graphics and Game Development
Fletcher Dunn
计算机图形学:原理及实践
John F. Hughes
Direct3D ShaderX
Wolfgang F. Engel
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn
Real-Time 3D Rendering with DirectX and HLSL
Varcholik, Paul
如何创作字体
[墨] 克里斯托巴尔·埃内斯特罗萨